Blocker: Saved Games #7
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There is no save/load system. Because the game tracks days and requires considerable progression, I would treat saving as a 1.0 requirement unless FSF Avenger is intentionally a single-session game.
A save should include all player inventory, upgrades, progression flags, counters, health, money, experience, days, countdown state, settings, and the active book. Add a save-format version so future releases can detect incompatible saves.
If you deliberately omit saving, state prominently in the README that closing the game loses the run.
Saved and loading game has been implemented.