Blocker: Saved Games #7

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opened 2026-09-14 18:10:47 +00:00 by Starstreak · 1 comment
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There is no save/load system. Because the game tracks days and requires considerable progression, I would treat saving as a 1.0 requirement unless FSF Avenger is intentionally a single-session game.

A save should include all player inventory, upgrades, progression flags, counters, health, money, experience, days, countdown state, settings, and the active book. Add a save-format version so future releases can detect incompatible saves.

If you deliberately omit saving, state prominently in the README that closing the game loses the run.

There is no save/load system. Because the game tracks days and requires considerable progression, I would treat saving as a 1.0 requirement unless FSF Avenger is intentionally a single-session game. A save should include all player inventory, upgrades, progression flags, counters, health, money, experience, days, countdown state, settings, and the active book. Add a save-format version so future releases can detect incompatible saves. If you deliberately omit saving, state prominently in the README that closing the game loses the run.
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Saved and loading game has been implemented.

Saved and loading game has been implemented.
Starstreak referenced this issue from a commit 2026-09-20 08:48:07 +00:00
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Starstreak/fsfavenger#7
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